From: Reason (reason@exratio.com)
Date: Sat Apr 12 2003 - 20:24:15 MDT
These things are not off topic, per se. I would note that the larger (d20,
collectable card games, fantasy/scifi board games) for example) gaming
community is pretty damn large. It directly feeds ideas, people, creativity
and IP to the enormous, growing computer gaming market (already larger than
the movie industry). Dropping tranhumanist ideas into the pen-and-paper
gaming community is to -- just maybe -- one day see them make it into a
computer game that will sell half a million copies. Such is the power of
post-literature to spread memes.
So the more the merrier. Steve Jackson Games' Transhuman Space
(http://www.sjgames.com/transhuman/) is part of the canon now, and we can
expect to see these ideas filtering into other SF games as time goes on.
The role of fun: a big one. If you want someone to adopt your credo, make it
fun for them to find out about it.
Reason
http://www.exratio.com/
> -----Original Message-----
> From: owner-extropians@extropy.org
> [mailto:owner-extropians@extropy.org]On Behalf Of JAY DUGGER
> Sent: Saturday, April 12, 2003 6:09 PM
> To: extropians@extropy.org
> Subject: FUN: New Post-Singularity RPG
>
>
> Saturday, 12 March 2003
>
> Hello all,
>
> A new RPG set after a Singularity has hit the market. (The
> game, not the S.) You can find it for sale here,
>
> http://www.rpgnow.com/product_info.php?products_id=748&
>
> and the "Demo" button on that page will show you sample
> pages.
>
> http://www.btrc.net/pub/neoterrasample.pdf
>
> If anyone would like to discuss this game, I'll gladly do
> this off-list. I mention it here for two reasons, even
> though it's a bit off-topic. One, the list's has had a
> little too much heat lately. Two, at least some of us here
> will find this interesting.
>
> Jay Dugger
> http://www.vibepusher.com/~jdugger
> Sometimes the delete key is your best friend.
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