Re: Optimal allocation of public goods

From: Hal Finney (hal@finney.org)
Date: Thu Mar 13 2003 - 11:23:07 MST

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    Wei writes:

    > In the paper, the decision is just one-shot, without this dynamic
    > feedback process. Everyone is assumed to already know the average M
    > before the whole things starts. One might ask what's the purpose of
    > the mechanism then, if everyone already knows the outcome? Apparently
    > the implicit assumption is that everyone knows except the government,
    > and the government needs this mechanism to find out the answer. If my
    > interpretation is correct, this seems to make the Groves-Ledyard mechanism
    > useless in real world situations, where the real average M is unknown,
    > because people would be taxed less on how much their preferences differ
    > from the average, and more on their ability to guess the correct average.
    > This seems to be rather unjust and unlikely to be widely adopted. It
    > also means that you can't just ignore the public goods that you're not
    > interested in. You have to become an expert in every one so that you
    > can guess the correct average preference.

    That bit about everyone setting their M values at once was my invention
    to try to make concrete the idea of people choosing their M values while
    knowing what everyone else's was. Maybe a better way to accomplish it
    would be to think of repeating the funding process on a regular basis,
    say every day, where you are funding just one day's worth of public goods.
    Then the values would not change much from day to day and you'd have
    a good idea of what to expect. One paper I looked at which tried a
    lab experiment on the GL process did it that way (although with only
    5 participants).

    Generally the GL analysis assumes that there are enough people that no one
    person can influence the prices. This is in keeping with the flavor of
    "neo-classical" economic analysis of private markets. People are assumed
    to be "price takers", meaning that we accept prices as given and don't
    expect our decisions to alter prices except to an infinitisimal degree.
    That's how most of our shopping is done, and it is the same kind of
    assumption being used in the GL government.

    Setting M values is analogous to setting prices in a private market.
    It is generally assumed you know what other people are asking and
    offering when you make your own bids. This seemingly leads to an infinite
    recurrence, where no one can bid until they know what others are bidding,
    but in practice it is resolved easily. I think the same thing can be
    true of the GL mechanism.

    > In your dynamic scheme, things don't quite work because everyone has
    > an incentive to lie until right before the end. Suppose you have a
    > greater than average preference for the public good. You would want to
    > turn your dial as high as possible to create the impression that the
    > average preference is higher than it really is. This gives an incentive
    > to everyone else to turn their dials higher (closer to the average) to
    > reduce the "non-conformity tax". You can then switch back to a lower
    > setting one second before the vote ends. If everyone knows this, of
    > course, they'll just disregard any display of the current average and
    > this scheme becomes equivalent to the original one-shot scheme.

    I don't think this works if we assume that no one person can wield that
    much influence. Consider a similar strategy in the private market: I
    will hold off on doing my Christmas shopping until the last day, in the
    hopes that sellers will drive their prices down due to the lack of my
    contribution to demand, then I will step in at the last minute and take
    advantage of the low prices. Well, this strategy doesn't work because one
    person's demand doesn't influence prices measurably. In the same way, my
    twiddling my knob will not appreciably influence other people's settings.

    AS GL write (page 807): "Just as in a finite agent Arrow-Debreu
    economy [i.e. a private-goods economy] a sophisticated consumer can
    gain by considering how prices and his profit shares are affected
    by his own demand; in our public goods model, under our mechanism, a
    sophisticated consumer can gain by considering how equilibrium prices,
    his profit shares, and the other consumers' messages are affected by
    his own decisions." Earlier on that page they write: "our competitive
    assumptions imply Nash equilibrium decisions are chosen." They are
    rejecting more elaborate game theory strategies such as you propose
    and focussing on Nash equilibria. In the context of a large market and
    competitive (i.e. non-cooperative, non-colluding) behavior, that is a
    reasonable assumption.

    Hal



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