Re: Holograms -vs- Augmented Reality

Eugene Leitl (
Mon, 18 Nov 1996 16:27:42 +0100 (MET)

On Sun, 17 Nov 1996, Chris Hind wrote:

> Of course which is why we need a swift physical transportation method as
> well. We still need to transport goods from place to place don't we?

Yes. We'll need an automagical matrix bus transport infrastructure.
>From point to point, to better accomodate diverse web potatoes/wireheads.
Pale human maggots, limply wriggling in their stuffy dens, catered to by
briskly crawling insectoid nannybots.

> >(image generator, computational power) to create animated holograms.
> Seen the recent developments in eyeglassless 3D television?

This is not holography. Holography refers to a certain physical principle
used to generate images. Interference patterns, recorded in some
susceptible medium, regenerate the interference produced scenery if
illuminated by a suitable light source. Modulate the patterns (strong
nanotech required) accordingly: voila, your interactive hologram of
of choice hovers in front of you.

> >I think it will be a wearable augmented reality, where you are carrying
> >your computational environment with you.
> How about augmented reality contacts created with nano or perhaps chips

1) Practicability of strong (Drexlerian) nano is uncertain

> surgically implanted in your eyes?

2) This would render your eye useless (I'd like to see a solid state
camera, which is superior to the human eye (cum retina)). An adult can't
learn to interpret implant input (though this might be induced chemically,
albeit heavily artefacting your personality structure), while babies
probably could.

> I always wondered how the world would look if we became dependent on
> augmented reality and you took your glasses off. Pretty boring and probably
> even falling into disrepair and decay because you wouldn't need to repair


> something until its nearly ready to break. This could be the transition

Yes. This is the reason I mentioned glamour, which was a magickal device
used by Irish faeries and Skandinavian trolls. Their native environments
was mildly (or strongly) repulsive, they enchanted their senses, and
senses of their victims/visitors (which was sometimes the same).

Au.R. GUI designers should look into R. Zelazny novels, particularly those
depicting technical aspects of magick. Much can be learned there.

> >people will work in Au. R -- the step from a mouse pusher, to 6dof cursor
> >pusher is not too far ;)
> 6dof cursor pusher? What do you mean?

Pencil pusher-->mouse pusher.

Six degrees of freedom. A cursor with a Difference: it floats in front of
you (ideally steered by eye tracker, or, even better, by myopotential
headband/implant microelectrode array generated output), allowing you to
intuitively maniplate Au.R. stuff. Will be first used for, and perfected
on, the bodily disabled.

> >It's the logical choice, the next GUI.
> True
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