Re: Games reflecting life [was Re: No AI for Nano/No Nano for copyloads]

From: Jason Joel Thompson (jasonjthompson@home.com)
Date: Mon Jul 17 2000 - 12:14:26 MDT


----- Original Message -----
From: "Gina Miller" <nanogirl@halcyon.com>
To: <extropians@extropy.org>
Sent: Sunday, July 16, 2000 6:15 PM
Subject: Re: Games reflecting life [was Re: No AI for Nano/No Nano for
copyloads]

> My fav's are strategy (logic) games, with awesome visuals. Riven, Myst,
> Reah, Zork, Blade Runner (easier), lighthouse, Journeyman project/Trilogy
> (especially 'Legacy of Time') Beast Within, Dark side of the Moon (with
real
> live flirting), Temujin, Ultima 9, etc. I really shouldn't go on. I have
my
> moments of addictive play, geared towards 'otherworldly travel'. I cozy up
> to those (games) who provoke my fantasies of what the future may hold as
an
> option. Not familiar with Empire.
> Gina

Straight world conquering strategy. Very basic, endlessly addictive. Fun
in a totally different way from the games you've described above.

Kind of mind numbing, but that's part of what made it successful. :)

--

::jason.joel.thompson:: ::wild.ghost.studios::



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