On 5/6/01 1:40 PM, "Eugene.Leitl@lrz.uni-muenchen.de"
> James Rogers wrote:
>> Hardware and software are equivalent things; hardware is faster, software is
>> cheaper, and you balance the two depending on the specifications of the
>> project at hand.
> Basically, you don't balance very much, for most current purposes hardware
> is a constant. If you want the most of crunch these days it means investing
> in air conditioning and a hall full of PCs, and a large number of fat
Evolvable hardware has the same limitations. Good FPGAs aren't free or even
cheap. The limitation is transistor count and transistor technology, not
how the transistors are arranged.
>> Give me just one example of something you can do in high-plasticity
>> evolvable hardware that can't be done in software.
> Speed, of course. That was easy.
First, that doesn't really answer the question, and second, I would have to
ask "fast at what?". Are you really going to claim that dollar for dollar
an FPGA can do everything a CPU/DSP can and faster? The current state of
the computing market isn't completely arbitrary. Transistor for transistor,
FPGAs offer few advantages (speed or otherwise) outside of specific niche
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