Re: How To Live In A Simulation

From: CurtAdams@aol.com
Date: Fri Mar 16 2001 - 19:03:27 MST


In a message dated 3/16/01 9:05:09 AM, bradbury@aeiveos.com writes:

>Simulations do not "have" to simplify things to the point where they can
>be detected (it may be cost effective to do that). But if they want to
>devote enough resources to creating the complexity required "on demand"
>they should make it extraordinarily difficult, perhaps impossible, for
>us to tell the difference.

The point I make is that the resources involved in either full simulation
or constant redaction are staggeringly enormous and unlikely in this
universe. The world we live in is as unlike a simulation (excess complexity,
extreme consistency, deep time and space backgrounds) as a universe
could be.

Also, I don't think anyone will every be able to sim the "true" past.
Classical complexity and Heisenburg uncertainty apply to the past as
well as the future. Any sim will be of a made-up past - perhaps one
with a few relevant similarities to the real past but not the entirety.
Simming the entire universe, as we see, is pretty silly when it's just
made up.



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