Re: DOWN & OUT IN THE MAGIC KINGDOM

From: spike66 (spike66@attbi.com)
Date: Tue Mar 11 2003 - 21:22:03 MST

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    Lee Daniel Crocker wrote:

    > Well, I guess the big picture does evince a /bit/ of ego...
    > But Spike? Who has Spike ever annoyed, except possibly a few
    > folks utterly devoid of a sense of humor?

    Nah I deserve it. Of the last three extropian pun-barfs,
    I started two of them.

    This is a way cool thing, this whuffie rating. I need
    to know how it works. Consider a chess rating, the so called
    Elo. This is a great system, because it doesn't have a long
    memory. A player can have a 1600 rating for 40 years, retire,
    spend time studying up, play a couple of good tournaments, watch
    her rating climb to 2000. Elo isn't a long-term average, its
    more a current performance with past rating as a starting
    point. It takes into account the Elo of your opponents,
    more points given for defeating a higher rated opponent, etc.
    Likewise if someone is a bad guy with a low whuffie, then
    later gets religion and turns nice, there should be a way
    for his whuffie to eventually recover.

    Hmmm, gets religion. Ok, bad example. He gets a brain
    transplane and turns smart.

    This whuffie, does it take into account if one person really
    hates you, can she grind your whuffie into the dust single
    handedly? What if someone loves everyone. Shouldn't that
    dilute the value of their positive ratings? Same with the
    guy that hates everyone. Seems like there should be some
    kind of limit to the amount of influence one can do to
    another's whuffie, and it should balance overall so that
    one's total influence has as much positive as negative
    influence integrated over the group, and is directly
    proportional to ones own whuffie. Chess Elos work this
    way, which is what prevents Elo inflation over time.

    If someone with a negative whuffie rates you negatively, then
    the overall effect should be positive, right? Of course then
    those whose whuffies are neutral can have no effect on anyone's
    whuffie. Of course then it is tempting to intentionally
    piss off those with low whuffies in order to get them to
    rate you low, and a negative times a negative is positive.
    There would be a constant love-fest among the high whuffiers
    and a constant mutual battle among the low whuffiers.
    Clearly the system is filled with curious self referential paradox.

    I *like* curious self referential paradox.

    Somebody explain how the system works, including equations please.

    spike

    ps Waaay cool post, Hal. {8-]

    pss. No, wait, Hal, you said your whuffie is negative. Hmmmm.
    Hal, you primitive savage! I bet you compute on an Intel386
    with OS2!

    {8^D



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