Re: violence...

Michael S. Lorrey (retroman@turbont.net)
Fri, 24 Sep 1999 01:34:23 -0400

Bryan Moss wrote:
>
> Michael S. Lorrey wrote:
>
> > From my experience it has little to do with being hungry. Its a matter
> > of working the brain in its natural environment, giving it a complex
> > problem of tracking and stalking another creature that has been evolved
> > to avoid your best efforts. Making the kill at that point may or may not
> > be necessary.
>
> Well, the eyes are sensitive to green so all that foliage could have some
> sort of effect, the diversity of smells, sounds, etc, might do something for
> us. The problem of tracking the animal might be rewarding. Beyond the
> hunters own interpretation of what he or she is doing can you suggest why
> hunting is a unique relief that can't be gained any other way? Wouldn't
> cross country running without a map be equivalent?

Until you reach a point when you never get lost. You could plunk me down anywhere with no map and no compass, and if there is civilization anywhere, I'll find it, the fun contest is finding enough food to keep going. Once you've seen one leaf, you've seen them all. I'm sure the exercise, the totally immersed environment might have a contributing factor, as its a much higher bandwidth input than any simulator game, but the hunt is the real fun. As Lazarus Long said, "I've had the most fun when I wasn't sure where my next meal was coming from." Man was evolved as a hunter-gatherer. The agriculture thing was just a way to be able to make more beer.

Mike Lorrey