Re: Singularity?

Eliezer S. Yudkowsky (
Thu, 02 Sep 1999 19:56:55 -0500 wrote:
> It sounds like you're saying that the "box" of conventional AI is simply
> that they are working on tractable problems where progress is possible,
> while you would rather build up complex theoretical designs. But designs
> without grounding in practical testing are very risky. The farther you
> go, the more likely you are to have made some fundamental mistake which
> shakes the whole beautiful edifice to the ground.

I have no problem with either toy domains or practical testing, but to make any progress at all, sooner or later you have to attack that toy domain with a toy - but complete - cognitive architecture, not a search tree or a propositional-logic manipulator or whatever. Modern AI is sort of like six different chess-playing programs, one of which simulates pawns, one rooks, one bishops... Actually, bad analogy; that'd be a more workable approach than what they're doing now. Maybe the analogy is to a chess-playing program that only moves pieces around, without playing against an opponent?

Actually, the best analogy is the truth; modern AI is like a modern chess-playing program. No complexity. No self-awareness. No consideration of the different facets of the problem. No symbols. No memory. No reasoning. Just a search tree.

Again, I don't object to toy problems, but at some point you have to attack them with a complete toy human.

           Eliezer S. Yudkowsky
Running on BeOS           Typing in Dvorak          Programming with Patterns
Voting for Libertarians   Heading for Singularity   There Is A Better Way