If people put one-half of the effort of writing
even a simple simulation into carefully thinking
about the problem, they'd learn something. But
it's more fun to just write code than to think.
At 11:33 AM 5/13/01 +0100, you wrote:
>Amusing trivia :
>This 3-door Monty problem was a thread that lasted six weeks on
>the Usenet newsgroup: sci.math.num-analysis in the Summer of 1995.
>It is unusual to have a topic generate that much discussion..
>so be prepared!
>At that time, the participants had divided themselves into
>"two-thirdsers," and "one-halfers" and had vigorous debates.
>I was so amused by the whole thing that I wrote an article about
>this long thread for an Internet newsletter that I was writing for
>at the time, and my spouse (now ex) wrote a simulation and put it on
>the Web to show that the result had to be 2/3. I don't think that
>simulation exists now, but it would be easy to write to prove
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