Re: How To Live In A Simulation

From: Michael Lorrey (
Date: Wed Mar 21 2001 - 11:59:46 MST

Lee Corbin wrote:
> Eliezer Yudkowsky wrote
> > I think morality (Friendliness) can be grounded in panhuman
> > affectors and created using a convergent method that is
> > insensitive to details of the creating programmer's personality.
> I might want to implement something like this in my piece of
> computronium. Can you elaborate, or have you written this
> up somewhere?
> (One of my reasons is that I don't yet know of anyone who can
> adequately articulate the important concepts of "compassion for
> others" and "friendliness" without going off into sentimentalism,
> socialism, resentment of those ve regards as superior, or imposing
> force on those ve disagrees with, the light of an advanced
> framework of SIs and simulations.)

cooperative friendliness and compassion as individual behaviors can be
shown to be beneficial to individual self interest, so therefore, are
not socialistic, merely a side effect of the individuals survival
reflex. Force imposed friendliness makes fake friends. Virtuous behavior
is only virtuous if the individual is free to choose.

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