On Wed, 19 Apr 2000, Anders Sandberg wrote:
> I have spent this weekend attempting to evolve causality in a
> cellular automaton (I wanted to find a 2D automaton rule that
> generated patterns corresponding to the space-time diagrams of a 1D
> automaton), and it was definitely tricky.
Interesting stuff. A rule like: 'fire if my right-hand neighbor is firing'
would generate leftwards trajectories. You could elaborate on that to get
traces to bounce off each other is you added a second class of firing
mode. Are you looking for something deeper than that - what's the target
you're trying to fit? Are you just doing thresholding on local neighbors
or are you using a more sophisticated class of 1D automation?
This archive was generated by hypermail 2b29 : Thu Jul 27 2000 - 14:09:35 MDT