RE: Colonize Atlantis!

Billy Brown (
Thu, 4 Mar 1999 11:52:15 -0600 wrote:
> Anders, I think any future scenarios must include
> intelligence augmentation
> and virtual people and hybrids a la Gary Egan's book "Diaspora"..

If you want to be realistic, throw in advanced robotics, automated manufacturing, genetic engineering and extensive biological modification. You can still avoid AI and nanotech if you want to, but you need to come up with a pretty good justification if you're setting a story centuries in the future.

But role-playing games commonly accept a lower standard of fidelity in the interest of playability. You don't want to spend your first three game sessions trying to explain the world to your players, after all.

Billy Brown, MCSE+I