Game of Life with mutations and noise?

Alexander 'Sasha' Chislenko (
Thu, 14 Jan 1999 13:52:45 -0500

Does anybody know of any implementations of the game of Life that introduce mutations, diseases, noise, colored cells, etc.?

It seems that with a few additional rules one can develop evolving / fault-tolerant cellular automata, and do lots of other interesting things, such as researching attractors in automata state space and preparing for nanotechnology that would produce physical automata subjected to noise.

But maybe, these things have already been done?

If not, is anybody interested in collaboration?

Alexander Chislenko <> <> <>