RE: Good political thinking made more compelling

From: Reason (
Date: Fri Jan 04 2002 - 10:43:55 MST

--> Jacques Du Pasquier []
> Imagine that you make a big hit with such a game. Suddenly most young
> people are equipped with the right concepts, and the habit to think
> dynamically about these things.
> Make it accessible on the Internet, as a Java application or as a
> downloable software, so that anyone can play the legislator and have a
> look at how things evolves. "Make social justice if you can !" Make it
> fun.
> Better yet make it a multiplayer game, replacing much of the simulated
> decisions by decisions actually made by the human players in the given
> context, and making the experience much more convincing. Any other
> suggestion ?

That's a great idea. Go have a look at A Tale in The Desert for an example
of a MMORPG in development (closed alpha) that focuses on cooperative
rule-based societal development. Ground is already being broken...

In fact, I'd go so far as to say that all of the most interesting
experiments in social design and evolution are happening online these days.
Jumpgate is another interesting game from this point of view, but not so
intentionally in that case.


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