> Eugene writes:
> > Staying is default. The launchers can't launch themselves, so they
> > stay. Sustainable barrage of stellar neighbours with seeds is a waste
> > of resources after they're infected, so they'll cease.
> The behavior of the launchers after the frontier has become unreachable
> has no effect on the rate of spread of the frontier, hence this kind of
> reasoning cannot play a role in the selection of the fastest-spreading
What about parasitical launchers which can only survive where others
have gone before, but which can take advantage of the already-processed
resources to go faster (up to the frontier)? They would spread faster
than that which expands the frontier...
This archive was generated by hypermail 2b30 : Mon May 28 2001 - 09:50:17 MDT