Eugene Leitl wrote: > [DirectX 7.0] > All very well, but why would one want to invest any effort in a doomed > proprietary system? Doomed how? I don't see how developers have much choice now that MS has its claws in OpenGL.
> [DirectX 7.0] > All very well, but why would one want to invest any effort in a doomed > proprietary system?
Doomed how? I don't see how developers have much choice now that MS
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