---Daniel Fabulich <firstname.lastname@example.org> wrote:
> However, there are situations in which the game is not iterated;
> are generally situations in which the players are unknown to each
> In these situations, there can be only two strategies: defect or keep
I might like to reply to your response if I only understood it. Like I said, I'm new to the subject of ethics and even worse its been a while since I read Axelrod's Evolution of Cooperation. I don't remember non iterated games and so I have no idea what "keep silent" means. Please afford me some enlightenment. Does it mean don't play games that are non-iterated?