Mike Lorrey wrote:
> [battling automatons] would necessitate the development of a logical
> of discerning vulnerable points and components, as well as strategies
> for using hazards against the opponent while minimizing exposure of
> one's self to them. This would be a true programmers competition...
Now that is a hell of an idea, Mike. I wonder if there is any way to
carry out such a robot battle entirely in a simulation, with enough
fidelity that any robot sim could be built in hardware and the performance
would be similar to what the software version predicted. Doing it
in software would way reduce the cost of developing these things.
Then the champions on the computer would get built and let them
duke it out for cheering hordes of proletariat. spike
This archive was generated by hypermail 2b30 : Fri Oct 12 2001 - 14:39:59 MDT