onsdagen den 11 april 2001 01:23 Dan Fabulich wrote:
> Anders Sandberg wrote:
> > One thing these god games lack is the creator part. Sure, it is fun to
> > build an empire and mess with the lives of mortals. But the real
> > pleasure of godhood ought to be the game of creating new worlds.
> B&W is NOT missing that. It's designed to be heavily modded, both in
> terms of being able to create your own maps as well as creating your
> own creatures to use in place of the animals that come with the game.
While this is fun, what I would like to see is a true god game: you create
your own universe, with physical laws and upwards. That way even more
emergence would appear. Of course, writing a good, understandable and
beautiful game for it would be very hard.
I wonder what the internals of the creature is? Some sort of reinforcement
learning algorithm seems likely.
This archive was generated by hypermail 2b30 : Mon May 28 2001 - 09:59:45 MDT