Re: How To Live In A Simulation

From: Michael Lorrey (mlorrey@datamann.com)
Date: Wed Mar 21 2001 - 11:59:46 MST


Lee Corbin wrote:
>
> Eliezer Yudkowsky wrote
>
> > I think morality (Friendliness) can be grounded in panhuman
> > affectors and created using a convergent method that is
> > insensitive to details of the creating programmer's personality.
>
> I might want to implement something like this in my piece of
> computronium. Can you elaborate, or have you written this
> up somewhere?
>
> (One of my reasons is that I don't yet know of anyone who can
> adequately articulate the important concepts of "compassion for
> others" and "friendliness" without going off into sentimentalism,
> socialism, resentment of those ve regards as superior, or imposing
> force on those ve disagrees with, ...in the light of an advanced
> framework of SIs and simulations.)

cooperative friendliness and compassion as individual behaviors can be
shown to be beneficial to individual self interest, so therefore, are
not socialistic, merely a side effect of the individuals survival
reflex. Force imposed friendliness makes fake friends. Virtuous behavior
is only virtuous if the individual is free to choose.



This archive was generated by hypermail 2b30 : Mon May 28 2001 - 09:59:42 MDT